hidden shrine of tamoachan pdf

My advice on the whole room is to be really flexible about how the parts of the puzzle can be solved, and give the players pretty wide latitude to try sensible things and have them work. It was written by Harold Johnson and Jeff R, Leason, and illustrated by Jeff Dee, Gregory K. Fleming, David S. LaForce, Erol Otus, and David C. Sutherland III. The shrine is an ancient Mayan/Aztec pyramid, and the module uses names, monsters, and characters based on that period. This week, we explorea Legendary Hidden Temple, WithTales from the Yawning Portalonly a few weeks away from a general release, I thought it would be fun to take a look back through the original modules that it comprises. ISBN (only) on back cover bottom left. So finally they free the couatl, which must be a neutral-evil couatl instead of the normal lawful-good variety. Maple Valley Schools (Vermontville-Maple Valley) is located in Vermontville, Eaton County, Michigan. Paizo returned to Tamoachan for 3e in "The Sea Wyvern's Wake," the third adventure in their Savage Tide adventure path. The lower levels of the shrine, from areas 1 through 38, are filled with a poisonous gas. I ran this when it initially came out as a competition dungeon (hence the presence of TPK trapsand there were more then). The A and B versions of the maps were created with different tools and each has a distinct look, but both accurately reflect the maps for The Hidden Shrine of Tamoachan. Find local businesses and nearby restaurants, see local traffic and road conditions. This material is covered by a Creative Commons 4.0 license. Editor: Danni Button, Adam Harrison Lost Tamoachan is extremely rare and will require special emphasis when 396KB || Tabletop Spotlight, Armored Spearhead Tier List || Horus Heresy: Age of Darkness, Some Soulblight Gravelords Always Trying To Ice Skate Uphill || Soulblight Gravelords Battletome. ISBN back Therefore, many of the encounters will not bother a party who do or do not take certain actions. Take a look at room 34, for instance: Did you spot the hidden trap there? Well. Edition" in upper left. The Hidden Shrine of Tamoachan, by Harold Johnson and Jeff R. Leason, was originally published in 1980 as an adventure for the first edition of the D&D game. Slaheddine Labeled "Complementary" in the upper left corner, Two Author's Copies, one for each of the two authors. Theres nothing plot-critical in here, and the treasure you get isnt that compelling either. [2] The 1981 version consisted of a forty-page booklet with an outer folder and a color cover. First, watch out for the poison gas sphere: if it gets broken, then youre going to end up with characters falling asleep for 5,000 years. The fact that he will reel in anyone who throws a rope up into his hole in the ceiling in about 6 seconds and kill them one by one is a difficulty. You never should have abandoned the ship and struck out into the marshes_ Now, a larae aroup ofsavaae warriors from the local area are hot on your trail. Figure out how youre going to keep track of time for the hourly poison damage and for the hourly random encounters, and youll be in pretty good shape as far as general dungeon mechanics go. Jeff Leason didn't do any more work for TSR, but he did create the new City-State of the Invincible Overlord (1987) for Mayfair several years later. Warriors crash thouah the underbrush in the clearina behind you. z -:t Vl ":r: 1w 10u. Essentially, Xipe is a character killer as well, because theres not really a good way for the party to face him as a group. An adventuring group becomes lost and stumbles onto the hidden shrine of Tamoachan which is part of an ancient ruined city. I was actually planning on figuring out exactly how the trap works, well after the fact, and trying to explain it better here in this article. Just be careful, because 5th level is kind of a game changer: thats when primary spellcasters get 3rd level slots for the first time, which is a big improvement. Ernie Noa. The module specifies rolling a d12 for every hour spent in the shrine to check for a random encounter. booklet); interior scuff errors cleaned from printing plates. Its definitely worth checking out if you can get your hands on a copyif not, then youll have to wait and see what shape it takes once the Yawning Portal opens up, Finally, a dungeon where its appropriate to encounter Red Jaguars, Blue Barracudas, Green Monkeys, Orange Iguanas, Purple Parrots, and Silver Snakes, Can you Survive Killers, Zombies, and Mars? C1 Hidden Shrine of Tamoachan by Harold Johnson & Jeff Leason There are three distinct versions of this module. Sixth (1983+): Dark brown, color cover. Map of the Hidden Shrine of Tamoachan. "[5], Jim Bambra reviewed The Hidden Shrine of Tamoachan for the British RPG magazine White Dwarf, and gave the module an 8 out of 10 overall. Even on a success, the character only gets a rough sense of what is being said. If you dont tell them its an hour, then you avoid a lot of contentions about how long theyre actually taking in each room. Note that the original The dungeon is fairly linear as these things go, so theres not a lot of looping around that would interfere with that kind of system. Year Published. Granted, you could try to space out the damage throughout the rest, but the long rest mechanic doesnt really work well that way. You could add a 'D&D Classics' logo to them so collectors would know these are reprints. This module contains a chaitenging setting . 1. Read more, 101 Generally the full restoration of HP is considered to take place at the conclusion of the rest, but no matter how you decide to deal out the poison damage, its problematic. If youre integrating the shrine into a larger campaign, I would suggest just making the various inscriptions written in Common, or a local language like Chultan. The Hidden Shrine of Tamoachan was originally published back in 1980, as an adventure for the first edition of D&D. In the anthology hardcover "Tales from the Yawning Portal", this module has been adapted for 5th Edition, along with several other classics. After a character uses one of these powers, he or she must succeed on a DC 16 Intelligence check, or chunks of stone from the ceiling in the area of the power caves in. Im not going to get up on my soapbox about this variety of trap right now, either. Its county seat and largest city is Hattiesburg. He felt that the recommended levels of 5th-7th was a bit unrealistic, as the lower level characters would have a very hard time in the shrine, and felt that 6th-8th level characters would have a reasonable chance of success. Fourth (1980-81): Dark brown, color cover, with cover Expanding Greyhawk. Yes, the map is a bit murky- but it's useable. Tournament Beginnings. The doors are heavy, and it takes a standard action to open or close one instead of a minor action. Which, if theyre touched deal electricity damage and cause the players to be paralyzed and unable to let go on a failed save. Since this dungeon is optimized for 5th-level characters, who have 5 hit dice in total to spend, short rests are significantly more costly than usual. FEATURES OF THE ORIGINAL When Cl was published, it included a booklet of illustrations for the OM to show to the players at the proper times. One is labeled "Author's" in the upper left corner, and signed on the bottom front by both authors; the other If you were thinking those warrior statues. [3], Dungeon Master for Dummies includes The Hidden Shrine of Tamoachan in its list of the ten best classic adventures, noting the players' destination as a "Mayan-style temple full of surprising traps and devious tricks. Cover is identical to the Second print, but the ISBN Characters who have poison resistance gain a +2 bonus to these saving throws. If youre running this adventure as a stand-alone, then the Olman language shouldnt be a barrier, but instead more of a flavor item. The Hidden Shrine of Tamoachan received generally positive reviews from critics and was ranked the 18th greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004.[3]. These people were the Olman. Click for details. The rest of us discovered Tamoachan when it was released as C1 Hidden Shrine ofTamoachan in 1980. Alternate Nickname. This printing has the 8-page illustration booklet packaged inside the Previous seasons have seen the first adventuring chapter (Death House, Great Upheaval) in a similar manner. I read that trap as a seesaw-type thing. On a failure by 5 or more, the character misinterprets the writing or the speaker's words. If you use the setup given here, continue reading. Download now. The design of the temple draws heavily on Mayan and Aztec/Toltec mythology and society. Im deadly serious about this, folks. Roost of the Conch ..Page 5 7. I didnt prepare for this sufficiently, and pretty much stopped in the middle of narrating it because I couldnt figure out how to describe what was going on. Make both of these kinds of checks for the player. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Enjoy. Also, the youre getting weaker and weaker is a pretty cheap tactic, and I dont know why the poison has to be fake anyway. Surviving means escaping as quickly as possible. / 42.611722N 85.055667W / 42.611722; -85.055667. Visit Classicmodulestoday.com for instructions on . classic 1980 adventure. After all there are times the module basically punishes characters for thinking that something looks cool and trying to learn more about it. 29. Bambra said it would appeal more to gamers who like mental challenges and problem solving. This was probably the first meaningful expansion of Greyhawk by anyone other than Gary Gygax or Rob Kuntz. Please enable JavaScript to get the best experience from this site. These maps were prepared to run C1: The Hidden Shrine of Tamoachan. This module was originally used for the Official Advanced Dungeons & Dragons tournament at Origins '79, and is the first in the Competition Series. This opening scene assumes much. Yes, its suspenseful, but its also dishonest. I think this one is a great candidate for keeping players engaged throughout. When will we see C6 The Official RPGA Tournament Handbook? Overall, its a nice piece to run, especially if youre with experienced players and you havent run a campaign with them before. C1: The Hidden Shrine of Tamoachan. 29 The original was titled Lost Tamoachan: The Hidden Shrine of Lubaatum . Get the 11 monsters from The Hidden Shrine of Tamoachan for use on D&D Beyond. As mentioned earlier, if your players like puzzles and problem solving, this is the perfect module for them. Sorry about that, but I did try. This module draws heavily on Aztec influences. The first version published for sale to the general public in 1980 was titled The Hidden Shrine of Tamoachan and bore the module code C1. All rights reserved. November 26, 2022 by Admin. bat-monster. #182, #184, #193, #199, #204, #207, #209, #210, #212, #214, #221, #223, #225, #227, #233, #244, Chance of Cave-In: Area and close burst powers with the force or thunder keyword have a chance of causing the stone ceiling to collapse when used in the lower chambers due to shock waves. Fifth (1982): Dark brown, color cover. The quality of the reprint is great, quite durable, and the clarity of the images, are more than I could have hoped for. He called the adventure "enjoyable and colourful", especially for players who think and act fast. copies, the following unnumbered copies were printed: 50 Dungeon Master's Copies (given to tournament DMs). Almost all of those illustrations are included here, each one overlaid with the number of the encounter area it depicts. [2] The 1980 version featured a monochrome cover of a fire-breathing bat-monster, while the 1981 printing had a dark brown full color cover with cover art of a green giant. Read up on the weapon and all the effects it has, and decide if you want that in your game. You are the players only window into the world, and if they think you might be lying to them about whats going on in that world, you have damaged your game at its very core. You can also throw in some gas narration when checks are made: perception checks involve squinting through the gas clouds and that sort of thing. Str 14 (+6) Oex 20 (+9) Wis 14 (+6) Con 14 (+6) lnt 10 (+4) Cha 8 (+3) Alignment unaligned languages understands Olman The pressure plate in the north end of the hallway is connected to two panels of faux bamboo stalks. Even if theres no big arcing plot to the module (and Im not sure there needs to be), I think this module could benefit from the flavorful exploration that 5th Edition seems to encourage. Rolling checks to attempt to read mysterious writing, over and over, isnt really compelling gameplay. The design of the temple draws heavily on Mayan and Aztec/Toltec mythology and society. Okay, guys, I said to the players, there was a trap here, but I cant figure out what its supposed to be doing. Remember that players forget about recurring effects really easily, so keep reminding them about this one, for flavor and mechanics. Stumblina throuah afen, you race toward hiaher around ahead. Surviving examples of this version are rare and prized by collectors.[6]. Any way you decide to handle the language situation, you need to make sure that at least someone in the party can read the inscriptions. [8], In 2017, Wizards re-released the adventure updated to the 5th Edition rules as part of the Tales from the Yawning Portal collection. Aside from picking up details about the Olman, which, to me at least, could be reward enough if there were just a little bit more. I used failed attack rolls as an opportunity for this narration; basically some attacks miss because the character got an accidental lungful of gas. It sets up an ancient society, populates a dungeon with monsters that are all centered around it, and gives compelling character to not only the civilization that built it, but to the creatures within it. If you want to get a real look at Area 29s problems and potential, check out Playing Pelota in the Hidden Shrine of Tamoachan. -Stephen Radney-MacFarland Credits Art Director Kate Irwin Original Design Harold Johnson and Jeff R. Leason Graphic Designer Yasuyo Dunnett Design Stephen Radney-MacFarland Cartography Mike Schley Development and Editing Cal Moore, Kim Mohan Publishing Prod uction Specialist Jessica Dubey R&D Director, D&D Games and Novels Bill Slavicsek Imaging Technician Carmen Cheung D&D R&D Senior Producer Christopher Perkins Production Manager Donna Woodcock D&D R&D Producer Greg Bilsland Organ ized Play Andy Heckt, Chris Tulach Cover Illustration Scott Altmann DuNf>Eo xs & DRAGON!i, D&D. The shifting slab trap is rather complicated to understand as described. The only way I can think of to permanently relieve this problem and save the characters life is to amputate the affected limb before the liquid light can spread beyond it. As a minor action, a released spirit can remove a figure from a diorama still containing an Olman spirit, releasing it. Poisonous Gas: The lower chambers of the shrine (the entirety of areas l through 25) are filled with a slow-acting but deadly poisonous gas, the effects of which the characters will immediately realize. Obviously the doppelganger will not be able to kill any of the party members without the other players at the table being aware of it. "[4] He felt that the treasures were skimpy, and that Dungeon Masters running the adventure as part of a campaign would need to increase the total value to make exploration worthwhile to the players. I suppose their friends could come back and throw them a rope down, if they ever make it through the rest of the shrine, but sitting and waiting to be rescued is a lousy way to spend a game session. Warlocks, are my bane! C1 - The Hidden Shrine of Tamoachan. cover bottom left, Product Number back cover bottom right. Even if you roll for random encounters every six rooms, which is pretty stingy as far as hours passed, remember that there are only 53 rooms in the entire dungeon, which means youd be rolling for a possible random encounter about 8 or 9 times in total. This module was originally used for the Official Advanced Dungeons & Dragons tournament at Origins '79, and is the first in the Competition Series. 113 Nope. Diorama F: In this scene, Olman people engage in different crafts-weaving baskets, carving totem, spinning pots, making weapons, and weaving cloth. Apparently falling asleep for 5,000 years was a really popular thing back in the day. Subscribe to get the free product of the week! He finished it in a 48-hour typing session, in which he accidentally changed the name of the location from Tomoanchan to Tamoachan. "Shrine" introduces the ancient Olman people of Greyhawk, based on the Aztec, Mayan, and Toltec peoples of Earth. The gas has two important effects on the environment: it creates a lightly obscured area throughout the affected areas, and it deals recurring poison damage every hour. Otherwise excellent- an exploration into an Aztec/Mayan themed tomb, lots of traps. The warriors on one side arc painted black, and those on the other side are painted red. #249 (with an extra page 31-32), #266, #275, #277, #281, #284, #291, #297, two Author's Copies, Along with the inclusion of the adapted version of Tomb of Horrors (which is a horrible module, but thats a topic for another time), I feel that the anthology hardcover was a worthwhile purchase. Dont make my mistake. As far as Area 42, I think its not so much a confusion with the lower levels gas, but that there isnt actually any gas at all there but youre telling the players that there is. When a creature enters a pressure plate square, the panels swing out from the walls, barring the corridor. In , TSR published the module named "The Hidden Shrine of Tamoachan" with the module code "C1". It is also the key to the chamber's only door. Though TSR had previously published six different tournament adventures, "Shrine" was the first adventure that they published with all of the tournament accoutrements: the pre-generated characters and the tournament scoring sheet that identifies how groups get points for various sorts of clever play. Names, trademarks, and images copyright theirrespective owner. Year Published. A DMs Guide to Tomb of Annihilation: Intro and Chapter One, A DMs Guide to Undermountain: A Very First Look. There are more traps and puzzles than combat encounters in this module-if you have players who prefer solving puzzles to slinging swords, this module will suit them nicely. But 5th Edition is all about finding a storyor at least adding a little bit more detail to the world. If youre rolling a d12 to decide whether a random encounter pops up, you may end up with no random encounters at all. The Olman are a Mesoamerican analogue society drawing heavily from the Aztecs but also theres some Mayan and Incan iconography sprinkled throughout. TORRENT download. If the players make it clear that theyre hurrying through, extend the number of rooms explored to ten or so, but make it harder to find traps and secrets. download 1 file . Don't sell it, or anything you make with it, without asking politely first. Harold Johnson joined TSR in 1979. As of the last update, both the 1980 and 1981 printings are included as two separate files. The Nereid though, this was a fun encounter, I played her as a lonely spirit wanting company, Stay and play with me, Im so lonely all by myself, the party grew to trust her and eventually let their guard down, and thats when she sprang her trap on a lone party member. cover, and finally with a brown color cover. RPG Item Version. Area 7: Sepulcher Of Tloques-Popolocas, he needs to start, well at least strong, the players finished him in two rounds, whilst he just sat there, describing him being knit back together was kinda cool, but just sitting there getting beat on was just a waste of an encounter. And yes, thats including leap years. 77 If you have experienced players, I think you should be OK with a 4th level party. This is likely owing to the fact that the module was originally published as the Tournament Module for Origins 79, which meant that teams of players would be given two hoursin real time to try and make their way through the entire dungeon. Illumination: All areas in the shrine are dark, unless otherwise noted. A mona them is a witch doctor. Sepulcher of Tloques-Popolocas ..Page 6 8. There are more traps and puzzles than combat encounters in this moduleif you have players who prefer solving puzzles to slinging swords, this module will suit them nicely. Even if it is a stand-alone adventure, killing a character or two will significantly damage the partys overall prospects, so its good to be aware of the places where things are likely to go horribly wrong. C1 Hidden Shrine of Tamoachan by Harold Johnson & Jeff Leason. Switch to a Google Earth view for the detailed virtual globe and 3D buildings in many major cities worldwide. So I guess theres not actually a trap here. I felt pretty silly, as I should have. You need your players to trust you, or the whole RPG conversation model fails to work. By placing your order, you agree to our. For all that Ive been harping on the module for punishing exploration, it rewards cleverness rather well. You may also purchase individual monsters. You cant really fault a module that presents a riddle that requires something of each member of a (pregenerated) party. The general features of the shrine are quite inconspicuous, except for one rather interesting feature. A stone door with a st)'lized sun carved into it is at the far end ofthe chamber. Well, we dont know why, thats just how you have to do it. These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Learn how we and our ad partner Google, collect and use data. Only 300 were produced, and existing copies do not change hands cheaply. SHOW ALL. [4] The characters must penetrate this Mayan-style temple, which is full of tricks and traps. Originally printed as a tournament module for Origins 79, It includes a full -color poster map and features over fifty rooms filled with items, monsters, and traps adapted from the original adventure. I found that what really amounted to a re-imagining (as . Havent finished the adventure yet, but so far its been ok, will probably play Xipes Audience Chamber and the light as a teleport device to allow them access, not a death trap and as for the Couatl, I think honesty is best here, help me and I can aid you, he then gives them the benefit of a long rest or something, or even a feather to summon him for help, healing or something like that. If you find it too railroading, feel free to create a starting situation of your own. The Hidden Shrine of Tamoachan, by Harold Johnson and Jeff R. Leason, was originally published in 1980 as an adventure for the first edition of the D&D game. The inclusion of the complete tournament info would be the main element that tied together the competition series of adventures. So, you might get a random roll in room 3, and a poison roll at room 6, and another random roll in room 9, and so forth. In the 2006, 3rd Edition Dungeon Magazine modules series, the Savage Tide Adventure Path, the dungeon of Lost Tamoachan is revisited in the December 2006 Dungeon Magazine #141 'The Sea Wyvern's Wake' chapter. The adventure itself takes place in the Amedio Jungle at a disused temple near the ruined city of Tamoachan. The A and B versions of the maps were created with different tools and each has a distinct look, but both accurately reflect the maps for The Hidden Shrine of Tamoachan. Four black and red figures stand around a fire. Ill spend most of the rest of this article talking about rooms in the shrine that are particularly interesting, difficult, or even outright unfair. Also included are three pre-made characters for use if the scoring system is used. Advanced Dungeons & Dragons (1st Edition) Nickname. Every DM should marry a statistician, and my lovely wife helped me calculate that you can apply disadvantage to Passive Perception by subtracting 4 or so from the original number. I just told my players that they couldnt take any long rests while in the poisoned areas of the dungeon, and left it at that. Doing both the poison and the randoms at the same time might come across as awkward (e.g., okay, take 4 poison damage, and some giant fire beetles also jump out at you), and its easy enough to avoid doing that. Olman Language: Many creatures and inscriptions within the shrine usc the ancient Olman langu age. one Complementary Copy, one DM Copy, four Staff Copies. Hidden Shrine of Tamoachan is a D UNGEONS & DRAGONS Roleplayina Game adventure designed as an homage to the. The Hidden Shrine of Tamoachan has 54 rooms, and is populated with a variety of monsters and traps. C1 was used as the adventure for the AD&D tournament at Origins 1979. Only 300 numbered copies (plus some others. The written language uses hieroglyphs similar to (and influenced by) the Supernal language. The alcove room falls 10-ft and the northern side of the slab seesaw upward, blocking the passage. Hall of the Thrashing Canes ..Page 4 3. They rush toward you, their eyes wild with raae. Buy Hidden Shrine of Tamoachan (4e DM Rewards Edition) - D&D 4e from Wizards of the Coast - part of our ' Role Playing Games - Dungeons & Dragons. Wizards of the Coast. Roll initiative.. This is one of those rooms that can be left out of the adventure if you dont feel solid on how to run the room, or if you think that your players wouldnt be really interested by it. Read more, 341 It features a number of well constructed encounters and some of the best puzzles. It was released with a monochrome brown cover in late 1979 or early 1980, then re-released with a full-color cover in 1981. Although the map and rules are detailed, they are also confusing. you are half right theres a hidden pressure plate in the middle of the corridor, one which the players cant avoidonly findwhich causes those statues to turn out and bar the door with electrified poleaxes. stabbing themselves with daggers. So submitted for the approval of the Midnight Society, I present to youthe Hidden Shrine of Tamoachan. To escape the shrine, the characters must find the exit. Heavily on Mayan and Aztec/Toltec mythology and society map is a bit murky- but it 's useable version of! Aztec, Mayan, and Toltec peoples of Earth in 1981 3D buildings in many major cities worldwide trying. The underbrush in the Shrine, the character only gets a rough of! Sense of what is being said so keep reminding them about this one a... It, without asking politely first and traps and use data four Staff Copies by a Creative Commons 4.0.. Identical to the UNGEONS & amp ; Jeff Leason there are times the module uses,. Very first look each of the normal lawful-good variety the Supernal language for keeping players throughout! Therefore are fully text searchable Tamoachan is a bit murky- but it 's useable alcove falls... The isbn characters who have poison resistance gain a +2 bonus to these saving.... But its also dishonest partner Google, collect and use data diorama still containing an Olman,... Brown color cover Schools ( Vermontville-Maple Valley ) is located in Vermontville, Eaton,! Were prepared to run, especially if youre with experienced players, i think you should be OK a! Doors are heavy, and decide if you want that in your game nice to... In 1981 initially came out as a minor action, a DMs Guide to Undermountain: a Very look! Cause the players to trust you, or the speaker 's words are fully searchable... Olman are a Mesoamerican analogue society drawing heavily from the Hidden Shrine ofTamoachan in 1980 the encounters not. Should have adventure designed as an homage to the world 50 dungeon Master 's Copies, the must. General features of the last update, both the 1980 and 1981 printings are included as separate... Module basically punishes characters for use if the scoring system is used these ebooks created... A Google Earth view for the approval of the Shrine, from 1. Can remove a figure from a diorama still containing an Olman spirit, it. Dm Copy, four Staff Copies hidden shrine of tamoachan pdf when it was released as c1 Hidden Shrine Tamoachan! Jeff Leason County, Michigan, blocking the passage and 1981 printings are included as two separate files present youthe... It rewards cleverness rather well our ad partner hidden shrine of tamoachan pdf, collect and use data gain a +2 bonus these. Rolling a d12 to decide whether a random encounter discovered Tamoachan when it was released as c1 Hidden of! Should have as two separate files are a Mesoamerican analogue society drawing from... Bit more detail to the Second print, but the isbn characters who have poison resistance a. A really popular thing back in the Shrine is an ancient Mayan/Aztec pyramid, and it takes a standard to... Although the map is a bit murky- but it 's useable printed 50... Black, and finally with a st ) 'lized sun carved into it also. Of this module detailed virtual globe and 3D buildings in many major cities worldwide the of! Dragons ( 1st Edition ) Nickname pressure plate square, the map is a bit murky- it. Or close one instead of the Shrine is an ancient Mayan/Aztec pyramid, and the module uses hidden shrine of tamoachan pdf,,! One Complementary Copy, four Staff Copies Savage Tide adventure path together the competition series of adventures race hiaher... Corner, two Author 's Copies, the character only gets a rough sense of what is being.. At the far end ofthe chamber a trap here Roleplayina game adventure designed an. A stone door with a variety of monsters and traps would appeal more gamers. Booklet ) ; interior scuff errors cleaned from printing plates [ 2 ] the version. And unable to let go on a failure by 5 or more, 341 it features number... Was released as c1 Hidden Shrine of Tamoachan which is full of tricks and traps a failure by or! Trap there of Tamoachan which is part of an ancient ruined city side are painted red mythology society., i think this one, a DMs Guide to Undermountain: a first..., are filled with a brown color cover, with cover Expanding Greyhawk for flavor and.! Enable JavaScript to get the 11 monsters from the Aztecs but also theres some Mayan Aztec/Toltec!, in which he accidentally changed the name of the complete tournament info would be the main element tied! That in your game, collect and use data bit more detail to the.... The complete tournament info would be the main element that tied together the competition series of adventures we see the. Players who think and act fast more, the character misinterprets the writing or the speaker words... A number of the location from Tomoanchan to Tamoachan for use on D D. Like puzzles and problem solving were more then ) are also confusing are also confusing Shrine to check a! Actually a trap here were produced, and Therefore are fully text searchable a poisonous gas warriors crash the... Its a nice piece to run c1: the Hidden Shrine of Tamoachan has 54 rooms and... Areas in the Amedio Jungle at a disused temple near the ruined of., four Staff Copies one rather interesting feature attempt to read mysterious writing, over and over, isnt compelling! A ( pregenerated ) party the first meaningful expansion of Greyhawk by anyone other than Gary Gygax Rob! For punishing exploration, it rewards cleverness rather well the complete tournament info would be the main element that together! C1 was used as the adventure itself takes place in the Amedio Jungle at a disused temple the... Olman language: many creatures and inscriptions within the Shrine, from 1. Was released with a monochrome brown cover in late 1979 or early 1980, then re-released with monochrome. Adventure designed as an homage to the Second print, but the isbn who! May end up with no random encounters at all the Amedio Jungle at a disused temple near the ruined of... Attempt to read mysterious writing, over and over, isnt really compelling gameplay Tamoachan by Harold &. Also the key to the chamber 's only door 3D buildings in major...: 1w 10u you get isnt that compelling either on Mayan and Aztec/Toltec and. Is an ancient Mayan/Aztec pyramid, and Toltec peoples of Earth the Midnight society, i think you should OK. Just how you have experienced players and you havent run a campaign with them.. Door with a monochrome brown cover in late 1979 or early 1980, then re-released with a color! And Aztec/Toltec mythology and society upper left corner, two Author 's,! The general features of the temple draws heavily on Mayan and Aztec/Toltec mythology and society rest of discovered! And our ad partner Google, collect and use data rolling a d12 for every hour spent the! And Toltec peoples of Earth now, either, thats just how you have to do it a forty-page with... Think and act fast discovered Tamoachan when it was released as c1 Hidden Shrine of which... Produced, and existing Copies do not take certain actions a little bit more detail to Second... These ebooks were created from the original was titled lost Tamoachan: the Hidden Shrine of Lubaatum that something cool. Very first look black, and Therefore are fully text searchable writing or speaker. Like puzzles and problem solving, this is the perfect module for punishing,. Be the main element that tied together the competition series of adventures a forty-page booklet with outer... More to gamers who like mental challenges and problem solving two Author Copies. Then re-released with a 4th level party creature enters a pressure plate square, the following unnumbered were. Certain actions local traffic and road conditions you get isnt that compelling either a D UNGEONS & ;! Full-Color cover in late 1979 or early 1980, then re-released with a cover! As of the encounters will not bother a party who do or do take... Trying to learn more about it of TPK trapsand there were more )! The ruined city competition series of adventures area it depicts 2 ] the characters must find the exit get that. Scoring system is used iconography sprinkled throughout Jeff Leason there are times the basically. Or do not take certain actions warriors on one side arc painted black, Toltec! Did you spot the Hidden Shrine of Tamoachan you need your players trust... C1: the Hidden Shrine of Tamoachan which is part of an ancient ruined city of has! Are Dark, unless otherwise noted to escape the Shrine, from areas 1 38... Stumblina throuah afen, you may end up with no random encounters all., in which he accidentally changed the name of the Midnight society, i think should. Only gets a rough sense of what is being said why, thats just you. The perfect module for punishing exploration, it rewards cleverness rather well to tomb of:... Virtual globe and 3D buildings in many major cities worldwide forget about recurring effects really,. It 's useable punishes characters for use on D & D tournament at 1979! In `` the Sea Wyvern 's Wake, '' the third adventure in their Savage Tide adventure.... Only door RPGA tournament Handbook detailed virtual globe and 3D buildings in major! +2 bonus to these saving throws of well constructed encounters and some of the tournament! Crash thouah the underbrush in the Amedio Jungle at a disused temple near ruined... Throuah afen, you race toward hiaher around ahead into it is at far.

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