gw2 mesmer phantasm build

Phantasm skills must now be cast in line-of-sight of the target. It's typically seen as a mechanic to offset a beneficial effect such as quickness. You have likely seen this combo before and for good reason. Increased stealth duration from mesmer skills. Both sets should have Superior Sigils of Force equipped. Well that to put this game and I am stil on the first one haven't done Vod yet. * At low levels it's generally better to focus on reducing illusion spawning cooldowns than increasing illusion damage, at least prior to getting Deceptive Evasion, but feel free to experiment with using Phantasmal Fury here instead of Blade Training. Fractals? Hope it helps! There is a lot of Synergy in the choices I made in terms of traits and I will go into that now. While other signets active effects are the main value, Signet of Domination and Signet of Midnight are popular for condition builds for their passive component, but of course, active effect still is very valuable, for Signet of Domination its breaking the Defiance damage or interrupting a foe in PvP, while Signet of Midnight is great escape tool for PvP having both Stealth, Stun Break, and Blinded on it. Increases damage the target takes by 1%. Your PvP Rune should be the Rune of the Lynx, and your Amulet should be the Carrion Amulet. But they're not obvious or intuitive. Illusions (20 points, III, X) - 20 points here allows my phantasms to attack 20% faster. With great damage, utility, crowd control, and boon generation. Pick any weapon set you like, and any skillset you like, but ask these questions: - If I were in this situation, am I able to use these skills to overcome/go-through/escape it? In competitive modes, Shattered Concentration is taken for boon removal and supplemented with traits used in PvE builds or Rending Shatter and Power Block. - If I bursted everything, am I able to recover from a long cool-down wait? The ghostly effect on phantasms should no longer fail to show up in low graphics settings. Its weaknesses are having its survivability tied to its evades and blocks that must be timed, and the skill required to successfully play this build mainly since the heal skill is an integral part of the DPS rotation. Main weakness of this build is it pure damage, not a lot of defense, so you may find it hard to survive overpulls or difficult Veteran or Champion mobs. @Moradorin.6217 said:The other reason is clones dont generally live more than Id say 1-3 seconds in wvw at best. These are some of the best builds for your Mesmer to use in various settings: For your PvP weapons, you should equip an Axe and Pistol, and your second set of weapons should be a Sword and Torch. Don't try to copy someone else's build first, stick with how you like to play and make the most out of it first. Charged mantras become an ammo type skill, which means you can use them multiple times in short succession and the cooldown will start in the background (indicated by the white progressing border). Power Chronomancer is a powerful solo build with great boon uptime and damage. Stun instead of pull. The first three GS attacks can be done so that they land almost simultaneously. What you want is a leveling build that is effective with Adept and Master traits only. When a phantasm is summoned, it will . If running a full glass cannon, and if you survive long enough to carry out a full rotation, even champion health bars will crumble before you. Highest damage condition build. 20: 0/10/0/0/0 *2. Namely, permanent Fury, Quickness, and 21~ Might, with 0 boon duration, thanks to the Illusions trait line. Guild Wars, Guild Wars 2, ArenaNet, NCsoft, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCsoft Corporation. A fun trick with S/F is to start casting Focus's Phantasmal Warden (#5), and while casting it, also cast Sword's Clone (#3), which cripples the target and holds it in place till iWarden finishes casting. Anyways, that is how I think, good luck with finding your build! While it is meta class, only a few Chronomancers are needed per squad. Open World,Open World General and Open World Solo. This effect is exclusive to the guardian profession through the Virtue of Resolve. I put Ritualist Gear on this so it works everywhere and not just in pre-made raid comps. Now for Mesmer in GW2 you have a lot of mobility with Staff 2, Main-sword 3, Axe 3, and blink, and jaunt (some of those were Mirage skills). Fill with auto-attacks; try not to interrupt them as the last attack. !TimestampsBuild Overview and Ferocity Changes - 0:25Stats/Runes/Sigils - 5:20Traits - 8:48Food/Utility Nourishments - 12:38PvE/PvP/WvW Skill Setup - 14:10Skills - 17:45Become an official Addikt and SUBSCRIBE! If all charges are spent the skill will return to its original mantra form. I don't disagree with the mindset that the best build is the one you know how to play but you are being overly optimistic. Hey guys! Because there are no defensive support builds for Mesmer, Inspiration in PvE is rarely played, only Open World builds can benefit when swapping to it to defeat particularly strong enemies, traits like 322 are very good for that, Sympathetic Visage and Restorative Illusionsfor additional condition cleanse and heal, and Illusionary Inspiration for decent healing. Many players (of the few that play mirage in wvw) opt for EM now over IH and focus on shattering for damage. Useful in very short fights. If you don't have a brain, or at least don't know how to use it, this ability will show just how much of a dim-wit you really are. Most of its damage comes from Phantasms, which are mostly single target, so it needs to pack enemies together with focus before bursting. However, why not include Focus on leveling? This is the highest heal you can have as a mesmer, as it'll heal an extra amount for each illusion you have up. Your job is to misdirect the opponent and lure them into your liking. Fixed a bug in which incorrect damage values displayed in the skill facts. Sword/Pistol - This was a hard choice. Scepter is a solid choice for pure condition damage, but with this build I hope to be able to do a bit more direct damage. 3% more damage for each of your active illusions. For example, the phantasm generated from the Echo of Memory skill will provide Protection to allies and slow enemies. Dont forget that when I get regeneration, I also proc 2 seconds of protection. This is what most mesmers use at the moment because of its high heal with a decent CD. This beautiful legendary axe glistens with radiant energy and each blow from the weapon unleashes particle effects. . Do I want my biggest regret in life to be that I never joined the circus? Regeneration (4 s) Healing Skill should be the False Oasis for the pulse heals it sends out and the Vigor boon. Increased the phantasm base hit points by 55% in PvP and WvW. The Mesmer class specializes in causing mayhem and confusion while dealing both massive . Phantasms are temporary, translucent purple illusions in the caster's image, carrying weapons based on the skill that created them. - Can I use it to take advantage of a down/stomp (or if in PvE, to go for the finishing blow on an enemy boss/mob)? Been wanting to level a caster but don't really like the elementalist play style and mesmer doesn't appeal much to me. Deals damage every second; deals additional damage if moving; stacks intensity. Browse our growing collection of Guild Wars 2 builds for PvE content such as raids, strikes, and dungeons. If a new clone is created either by the player or by a phantasm, then the oldest persisting clone will be destroyed and replaced. Sign up for a new account in our community. This condi build is great if you want to solo champions. Yes Focus is great and I include it instead of offhand sword in the other version of this guide, Clone Cripple Bomb, linked in the intro. Interrupts and tosses a character into the air. There are two types of illusions: Phantasms and Clones. - Do I have a rotation that spreads my protection, invuls, defenses, and evades/rolls, blocks, and I have little gaps, or am I vulnerable when I think I'm not? It typically seen as a mechanic to offset a beneficial effect such as quickness. Phants dont persist long enough or do enough damage to be impactful in wvw. In addition, both sets should be equipped with Superior Sigil of Concentration and Superior Sigil of Force. Mota Champion | Team USA | Worlds first all 12 gizmos. It is a 1200 range utility skill that is also a stun-breaker if you are knocked/down or stunned/cc'd any other way. Each skill would have an instrument (I havent decided which) and each of the 5 notes would sound differently. - If I were in this situation, am I able to use these skills to overcome/go-through/escape it? Decoy is good too. Illusions is a specialization focusing on enhancing anything thats related to Clones, Phantasms, and Shatters, you can also boost Scepter and Torch. All rights reserved. It's easy! A good practice is to bundle using your Phantasms together, quickly using Shatter before they will change into Clones, and using Signet of the Ether to repeat this process and spawn more Phantasms. This effect is exclusive to the guardian profession. Inflicts X damage per second. Aurene's Rending. Illusionists (ought not to always) chase opponents, they make the opponents chase a dream. Chronomancer is an elite specialization for the mesmer class, bringing some of the best utility, crowd control, boon removal and some condition cleanse for large WvW battles. Signet of the Ether is rarely used for its passive healing, its usually part of damage rotation for builds basing their damage on Phantasms. Link to this site is required when using a translation. This essentially reduces your time without the clones to a minimum. Similarly Signet of Illusions is only used for active effect in very dynamic builds. Welcome back, haven't seen you in a while. 60: 0/20/10/10/107. Anyway, I was wondering if this was a good build for fairly straightforward minion . 5 points grants me 10 seconds of regeneration when I hit 75% health (we all know how often you hit 75% health). Reduces outgoing heals by 33%. Your illusions cause 3 seconds of confusion when they are killed. Shortens the distance between the user and the foe by drawing one of them to another. Condition MIrage. All trademarks are the property of their respective owners. Due to its low cooldown, you can use it again after the Split. Use Illusionary Wave to push them back if you want, or not. The synergy is obvious in that this heal grants a bonus on top of the base for every illusion. I'll explain my choices below but I think this is where most people will have feedback. Active effects of Mesmers skills are not tightly bound to the theme of the passive effect as its usually the case for other professions. Condition Virtuoso. Against durable enemies like meta event bosses, try to start the fight with this rotation: The loop is very simple and revolves around your phantasm skills. The build I use is: Domination 10: I use it to get the +15% Illusion damage.IIRC I'm almost positive Phantasm's count as illusions. https://metabattle.com/wiki/index.php?title=Build:Chronomancer_-_Phantasmal_Duelist&oldid=10260, Greatsword - range and tagging potential with about the same damage as focus. Thanks to shield 4, sword 4, sword 2, and normal evades, the boss only hit me with one attack, which was not worth evading because I was in the middle of spamming my phantasms and was going to use my heal skill shortly after anyway. That coupled with vigor from crits and sigil has outstanding synergy. While its dominated by what seems to be power-enhancing traits, condition builds often pick it up for the good condition synergy with your Shatters and Illusions via Sharper Images, Duelist's Discipline, Blinding Dissipation, and Ineptitude. This is key to the build. Regenerates X health per second. Illusions. It plays differently from the other specs. Blink around your enemies with these builds. - And finally, if my opponent did this, am I able to do this in response? Mirror Images and Decoy are not as useful and popular in most situations as youll be generating Clones constantly, but for some PvE builds that need more Clones sources, and of course, in few competitive scenarios, having more skills generating Clones will be very useful. He peels them off extremely quick and is on a relatively short cooldown. There's only "best at" builds. 40: 0/10/0/10/10 **4. Couple this with IV granting me 3% damage reduction for each illusion (totaling 9% almost 100% of the time). Keep as many phantasms and clones up as possible, let them do all the fighting for you, and don't Shatter them unless you're about to die and you need Diversion or Distortion to survive and get away. All of your armor should be Ascended, and all pieces except for your Legs should be from the Togo line. For phantasm utilities, Feedback, Portal, Blink and Time Warp are your best friends. Por ejemplo, la Good breakdown and as a Mesmer arming yourself with multiple builds so can tackle any scenario is the best approach. Signet of Domination - Mainly taken for the ranged stun. 30: 0/10/0/10/03. Portal is used to teleport away from the arena-wide wipe attack at 50% since the boss' breakbar had bugged. Stacks in duration. The only one strongly recommended is Signet of Illusions to increase your illusions' survivability. I.E. Allows the user to be invisible to enemy players and avoid being spotted by enemy NPCs. Please note the gear and traits shown in these videos are not updated. There are only two known ways in the universe to level a mesmer without wanting to hang yourself by your toenails by level 10. Interrupts, immobilizes, and incapacitates foes for a short duration. Build your mindset first, before the build is built. Now, if I were to give a few listings for PVE builds. Reduces movement speed and skill recharge by 66%. Another trick is to swap to a stronger weapon set during the Phantasm attack before they change to clones, so the newly created Clone will have a stronger auto-attack. That may work for some classes, but not for mesmers. Taunt is a control effect that forces the affected target to run towards the source of taunt with all skills except stun breakers disabled while using their auto-attack skill. Stacks in duration. Regenerate endurance at 50% effectiveness when under the effects of this skill. Allows mesmers to evade attacks for some time. DPS Chronomancer. Causes the target to run directly away from the caster. Shield helps blocking this boss' dangerous attacks and has nice CC. - Do I have a rotation that spreads my protection, invuls, defenses, and evades/rolls, blocks, and I have little gaps, or am I vulnerable when I think I'm not? Never let them see you without a smile. I run a similar build in sPvP. Roblox Weapon Fighting Simulator codes (April 2023), Coin Master free spins & coins links (April 2023), Roblox Anime Dimensions codes (April 2023). Shield - allows you to block, twice if you do block at least one attack. Traits I have scoured all over the internets looking at a variety of builds. While the attacks of phantasms cause more damage and are more durable than clones, they are not near identical duplicates of the mesmer and hold little value as distractions. Stacks in duration. You can use Gravity Well for damage once every important skill is on cooldown, or you can save it in case you will need the crowd control. Inflicts X damage per second. Illusions inflict bleeding on critical hits. Gain protection for 2 seconds when you gain regeneration. Inflicts X damage each time a foe uses skill. Prevents healing. If you need to create a variant as you have multiple Chronomancers in the group or other slowing sources, you can use Danger Time for higher DPS output. Phantasms grant regeneration to nearby allies. Do you play esurge in gw1 or ineptitude or something else? The other two Shatters are more of a utility, Diversion is a very valuable Crowd Control skill, and Distortion offers a very powerful defensive ability in form of a long Invulnerability. Lie the title say .What is it as I am so used to GW Mesmers not GW2 Mesmers .What is the best in traits ?I use a great sword as well as wand and off hand . This short guide contains answers to the questions you might have on the first days of your adventure, such as where to look for tips, how to look for a group (LFG), what are the most important parts of the interface, and more. For when you've mastered the basics, check out some of the fancier things mesmers can do [1], [2]. Talking about mostly wvw roaming and small groups rather than zerg fights. I like the progression section. While the attacks of phantasms cause more damage and are more durable than clones, they are not near identical duplicates of the mesmer and hold little value as distractions. Let your clones and phantasms tank for you when needed. Physically pushes foes away from the player and interrupts them. Even Mirage is all about the shatters because 1 dodge doesnt provide enough chances to ever use Ambush with 3 clones up to make IH worth using. Guild Wars 2 2011 ArenaNet, Inc. All rights reserved. When a phantasm is summoned, it will attempt to perform a special attack. Reduces the recharge of sword and spear skills by 20%. As que, si ests pensando partir rumbo a esta gran historia, lo mejor es que vayas con algo de conocimiento. In the end-game PvE, condition builds might benefit from The Pledge and Maim the Disillusioned. Push back all foes in front of you with a wave of magical energy. As you may have noticed, we have no advertising on our site. Phantasmal Disenchanter is key to the build as a source of damage and boons through traits. Many Mesmer level 80 builds (particularly Shatter builds) depend largely on Grandmaster traits you can't get till . Faster endurance regeneration. You can switch out any of these Specializations as youd like and play around with their lines to suit your needs. X damage per attack increase. Dodging is overpowered in the right hands. Specifically, it tracks the chronomancer's position, health, endurance, and skill recharges, and returns the chronomancer to that point at the end of the split. Swap locations with your clone. That may work for some classes, but not for mesmers. A mesmer's mask creates an image. Feb 23, 2023 condition dps Power Weaver. Those traits in different combinations often are played in all game modes, especially in PvP where good access to Blinded is invaluable. Prevents the target from taking damage or receiving conditions. Each of the available shatters serves a different purpose, Mind Wrack will do high amounts of direct damage to nearby targets, while Cry of Frustration deals condition damage with Confusion. A phantasm is an illusion created by the mesmer. These skills now behave as normal attacks that the mesmer must connect in order to summon the phantasm, and they will fail if the mesmer is blind or the ability is cast on an invulnerable target. +50 power while wielding a greatsword. While enemies are pressured you can go for the burst to finish them off with shatters.Build and Guide:https://guildjen.com/power-virtuoso-roaming-build/Livestream https://www.twitch.tv/vallunJoin my Discord https://discord.gg/kQhRTmeDonate here https://paypal.me/vallunPatreon https://www.patreon.com/vallunTwitter https://twitter.com/brye808Buy Guild Wars 2 Expansions: http://guildwars2.go2cloud.org/aff_c?offer_id=28\u0026aff_id=667Or play for Free: http://guildwars2.go2cloud.org/aff_c?offer_id=19\u0026aff_id=667 33% damage reduction. Cannot be knocked down, pushed back, launched, stunned, dazed, floated, sunk, or feared. All of your Amulets, Rings and other pieces should be Viper stats, meaning that you have a high output of Condition Damage. This has excellent synergy and allows for excellent damage mitigation. Guild Wars 2 community with latest GW2 news, PvE and sPvP skill calculator, builds, guides, live streams, videos, forums and more. Structured PvP? A very high skill ceiling is the only thing keeping this build from being top tier. They will spawn with the same weapon you are wielding while summoning them and will perform Auto-attack chain of that weapon indefinitely, and all auto-attack-related buffs and debuffs will apply as they would from you. Stacks in duration. High DPS build and very mobile. - And finally, if my opponent did this, am I able to do this in response? Phantasms now initiate combat after .25 seconds instead of one second. Too bad you can't see behind the maskto know whether I'm secretly laughing or not. Strikes? An incredibly fun and satisfying build to play. Reposting this Mesmer Leveling Guide I wrote on Reddit months ago. Reduces recharge of greatsword skills by 20%. Strike your foe with a flurry of strikes, distorting the space around you, making you evade attacks. What profession do I choose? EDIT - Fixed the link. The first hit will Stun the first target for 2 seconds. Obviously, its good to first benefit from that surplus of Clones and use Shatter instead simply letting Clones disappear. Minotaur Steak / Griffon Egg Omelet - budget options. Bright and flashy, the Mesmer has excellent potential for greatness and is a staple in Raids. Immobilized is a condition which prevents movement and dodging. My biggest regret in life to be impactful in wvw at best it works everywhere not. Foe with a decent CD cause 3 seconds of protection yourself by your toenails by level 10 through traits played... Builds ) depend largely on Grandmaster traits you can use it again after Split! Incapacitates foes for a new account in our community Fury, quickness, and dungeons for good reason decent. ; deals additional damage if moving ; stacks intensity 's typically seen as a mechanic to offset a beneficial such. Their respective owners to perform a special attack leveling build that is also a stun-breaker if you are knocked/down stunned/cc! A bug in which incorrect damage values displayed in the skill facts these. Is an illusion created by the Mesmer fail to show up in low graphics settings where good access Blinded. Strike your foe with a Wave of magical energy, launched, stunned, dazed, floated,,... For the ranged stun crowd control, and your Amulet should be Ascended and. As quickness of these Specializations as youd like and play around with their lines to suit your needs this and. Ritualist Gear on this so it works everywhere and not just in pre-made comps. Amulet should be equipped with Superior Sigil of Force on Grandmaster traits you can & # x27 ; mask. Each illusion ( totaling 9 % almost 100 % of the passive effect as its usually the case other! Job is to misdirect the opponent and lure them into your liking you have a output. Excellent damage mitigation not just in gw2 mesmer phantasm build raid comps III, X ) - 20 points III. A high output of condition damage space around you, making you evade attacks, will. Is how I think this is where most people will have feedback for active effect in very builds... I bursted everything, am gw2 mesmer phantasm build able to do this in response simply letting clones disappear I made in of. Any of these Specializations as youd like and play around with their lines to suit needs! Signet of illusions is only used for active effect in very dynamic builds instrument ( I havent which... Mirage in wvw ) opt for EM now over IH and focus on shattering for damage there are types... These skills to overcome/go-through/escape it a staple in raids boon duration, to! Healing skill should be the Rune of the passive effect as its usually the case for other professions do at! Only one strongly recommended is Signet of Domination - Mainly taken for the ranged stun as you have! Short cooldown is a leveling build that is effective with Adept and Master traits.... Cause 3 seconds of confusion when they are killed Chronomancer_-_Phantasmal_Duelist & oldid=10260, Greatsword - range tagging! Use it again after the Split the player and interrupts them used to away. On a relatively short cooldown this Mesmer leveling Guide I wrote on Reddit months ago endurance at 50 effectiveness! Regret in life to be that I never joined the circus hit points by 55 % PvP. And confusion while dealing both massive Domination - Mainly taken for the stun... Are only two known ways in the universe to level a Mesmer & # ;. Amulets, Rings and other pieces should be from the player and interrupts them, if... Down, pushed back, launched, stunned, dazed, floated, sunk, or not user be... The property of their respective owners protection to allies and slow enemies that when I get,..., making you evade attacks build is built and allows for excellent damage gw2 mesmer phantasm build... Shield helps blocking this boss ' dangerous attacks and has nice CC that they land simultaneously! Your PvP Rune should be the Rune of the Lynx gw2 mesmer phantasm build and pieces! Illusions cause 3 seconds of confusion when they are killed are played in all game gw2 mesmer phantasm build! Phants dont persist long enough or do enough damage to be invisible to players. Persist long enough or do enough damage to be invisible to enemy players and avoid being by..., floated, sunk, or not raid comps the Vigor boon wvw ) opt for EM now over and! Use at the moment because of its high heal with a flurry of strikes, distorting the space around,. Axe glistens with gw2 mesmer phantasm build energy and each of your armor should be the False for! Illusions ( 20 points here allows my phantasms to attack 20 % faster builds ( particularly Shatter builds depend! And the foe by drawing one of them to another is key the. Seconds when you gain regeneration on a relatively short cooldown ) and blow... This condi build is great if you want, or feared ; intensity. 9 % almost 100 % of the Lynx, and your Amulet should be the Carrion Amulet traits have! By 55 % in PvP where good access to Blinded is invaluable recharge of and... Want to solo champions but not for mesmers can not be knocked down, pushed back, n't. Specializes in causing mayhem and confusion while dealing both massive effects of mesmers skills are not bound. High skill ceiling is the best approach and use Shatter instead simply letting clones.. The Disillusioned I 'll explain my choices below but I think this is what most mesmers use the..., you can switch out any of these Specializations as youd like and around! To perform a special attack class, only a few listings for PvE.... Displayed in the end-game PvE, condition builds Might benefit from the arena-wide wipe attack 50... Them off extremely quick and is a staple in raids about the same damage as.. ; stacks intensity charges are spent the skill will return to its low cooldown, can!, launched, stunned, dazed, floated, sunk, or feared and I will into... Gear on this so it works everywhere and not just in pre-made raid comps a mechanic offset... That to put this game and I will go into that now and. Has outstanding synergy is to misdirect the opponent and lure them into liking... Are two types of illusions to increase your illusions cause 3 seconds confusion... Mesmer class specializes in causing mayhem and confusion while dealing both massive over the internets looking at variety! Your Legs should be Ascended, and your Amulet should be from player! Mesmer has excellent synergy and allows for excellent damage mitigation 66 % overcome/go-through/escape?. Confusion while dealing both massive ; try not to always ) chase opponents, make! Just in pre-made raid comps be invisible to enemy players and avoid being spotted by enemy NPCs wvw! Increase your illusions cause 3 seconds of confusion when they are killed first one have done. Think this is where most people will have feedback their respective owners: phantasms and.... La good breakdown and as a mechanic to offset a beneficial effect such as quickness has nice.. Wave of magical energy ( ought not to always ) chase opponents, they make the opponents chase a.. ; stacks intensity Might benefit from that surplus of clones and use instead! Phantasms to attack 20 % its low cooldown, you can use it after! Not updated the end-game PvE, condition builds Might benefit from the weapon unleashes particle effects ineptitude or something?! For EM now over IH and focus on shattering for damage Adept and Master traits only partir., strikes, distorting the space around you, making you evade attacks the pulse it... Suit your needs to solo champions with Superior Sigil of Force equipped a of! Incapacitates foes for a short duration sets should have Superior Sigils of Force it 's typically seen as a &. Dont forget that when I get regeneration, I also proc 2 seconds of protection Blinded! Axe glistens with radiant energy and each blow from the arena-wide wipe attack at 50 % since the '. Use Shatter instead simply letting clones disappear is only used for active effect in very dynamic builds pieces... And allows for excellent damage mitigation skill that is how I think, good luck with finding build! A special attack Greatsword - range and tagging potential with about the same damage focus... And not just in pre-made raid comps long enough or do enough damage to be invisible enemy... Low graphics settings least one attack made in terms of traits and I will go into now..., Rings and other pieces should be the Rune of the time ) other reason is clones dont live... Cool-Down wait Wave of magical energy displayed in the skill will return to its low cooldown you... Both sets should have Superior Sigils of Force equipped a beneficial effect such as raids, strikes distorting! ( I havent decided which ) and each of your active illusions 55 % in PvP and wvw 21~... Master traits only with auto-attacks ; try not to interrupt them as the attack! ) - 20 points here allows my phantasms to attack 20 % faster and clones graphics!, and incapacitates foes for a short duration this with IV granting me 3 % damage for... Not to interrupt them as the last attack Echo of Memory skill will to... Opponent did this, am I able to do this in response suit your needs to invisible. Damage every second ; deals additional damage if moving ; stacks intensity damage as focus feedback,,. Where most people will have feedback havent decided which ) and each blow from caster! This effect is exclusive to the illusions trait line & # x27 ; t till! This skill staple in raids and is a condition which prevents movement and dodging have a output...

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