By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. stealth armor? By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Scan this QR code to download the app now. I'm assuming the people who called this thing fragile weren't into poptarts. I don't know, I think it's harder to do well with a 2 HGR build than a laservomit Hellbringer. Turret Bitmap. All other trade-marks are the property of their respective owners; or as indicated. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. MLs). Are there any mechs quirked specifically for gauss? They really, truly, are not durable. Valve Corporation. Back to the Triple AC10 build for the time being. And its one hell of an Assault mech. This is the lightest mech that runs a Heavy Gauss that's not just a straight Meme, as after skills the Heavy Gauss has a 1.9 sec cooldown which is way faster than the laser. MrXanthios, on 06 September 2018 - 01:34 PM, said: Eisenhorne, on 06 September 2018 - 01:34 PM, said: Edited by Khobai, 06 September 2018 - 01:47 PM. Medium pulses synergize perfectly with Heavy Gauss, having the same optimal range and a burn duration short enough to finish before your "Thor Hammers" finish charging, so you can fire them straight away. Now they all reasonably good, with 5P being one of the best heavies in game. Follow me on Twitch:https://www.twitch.tv/therealthecatplaysgamezJoin the Discord:https://discord.gg/tRkeCqZBecome a Patreon:https://www.patreon.com/TheCatPl. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. Will update once I get a few games in with it. The Cyclops that has gauss quirks does it decently. The aforementioned generally go the same speed as well, from the tonnage requirements and STD engines. 5. drop deck also possibly means more than one drop. Can you fit a heavy gauss into a firestarter ? Vxheous, on 28 August 2019 - 07:23 PM, said: Thanks for the ideas. Chaing Gauss for HG would be even worse. Sleipnir, the hero Cyclops, is a solid platform for double Heavy Gauss. Don't do Gauss on the Mad Dog unless you have the Bandit hero omnipods. Get some serious range bonuses on it so that the limited full damage range won't hamper you. Khobai, on 15 February 2018 - 09:33 PM, said: Edited by Khobai, 15 February 2018 - 10:03 PM. And each round its just a steam roll of VERY low skill required kills. I didn't deny that the Thanatos can do it better, I questioned your statement that the Thanatos is the only IS heavy that can do Dual Heavy Gauss with enough ammo. Experience Attainable Luxury with the ZLINE 30 Stainless Steel Dual Fuel Professional Range and Convection Over The Range Microwave Oven with Modern Handle. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and useless at range. So Sleipnir is best, and MAL is pretty close 2nd. Yeah, that was pretty much my thinking. All rights reserved. And remove the reticle shake. I've seen a lot of Heavy Gauss carriers recently (mostly Annihilators, tbf) but none on a mech I currently own. I run double gauss on a victor with a 240 standard engine & 2 JJs and while it doesnt run too fast, I gotta say, successfully nailing a poptart shot with double hgauss is one of the funniest and most satisfying things in this entire game lmao, I like it because unlike the fafnir/sleipnir it has pretty decent torso twist speed so you can gib any lights who try to mess with you, you dont have much in the way of backup weapons if you lose a side torso and arent really very useful until you can waddle into the fight but boy oh boy when you finally make it to the battle you're gonna ruin some peoples day. Ideally, it'd be an Assault with decent torso rotation so I can frontline and just instakill the Lights that try to run circles around our Assaults.A Heavy with enough armor and tonnage would work as well. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Create an account to follow your favorite communities and start taking part in conversations. There is a Victor that is dhgauss with 3erml and jumpjets for poptarting that does pretty well. Privacy Policy. I enjoy my NSR-9P quite a bit, so I figure I might be able to make it work. Hope this helps and enjoy playing whack-a-mole with the lights ;). you want to make a weapon which is already dominating as a short range brawl weapon and turn it into a long range weapon as well? A UAC10, SRM16 with ecm and a decent engine works pretty well. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault. Edited by Toothless, 06 September 2018 - 12:51 PM. This gameplay tutorial for Mechwarrior Online shows you how to utilize your Mech to it's best extend. And this makes me facetank a lot, with expected results. GeeRam popularized it on the TBR-S awhile back. Are there any better IS Mechs for wielding dual Heavy Gauss? I am going to buy so many 5Ss when it comes out for cbills. It was a good brawler for me even before the ST buff, now it's quite nice. As for mobility..not really gonna be quick mechs if it's got HG, it's just a heavy ass weapon that also shoehorns you into a STD engine which will be slow and heavy. I might go with the Night Gyr. trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5 (s) or one of the other varients with a similar build as the 5 (s) -- dual hgauss, three er med lasers. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. 5% of the damage dealt. And make them spike your heat like crazy if you try to fire two simultaneously. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. I run a fanfnir and it makes you feel like a chunk of death with dual gauss, Mauler either gauss is pretty fun imo, you get a nice amount of speed and armor but have two giant cannons of hole tearing haha. Yeah, I'm just really bad at Gauss Rifles, so this build definitely isn't working for me. You *CAN* fit it on something smaller like a catapult but you sacrifice an amount of engine / armour / ammo that I'm not comfortable with. Choice of extra ammo, jump jets, slightly better engine or 2 mlas accordign to preference. This mod adds new weapons and a plethora of balance changes. I so welcome discussion on the Heavy Gauss Rifle and its applications and woes. Khobai, on 06 September 2018 - 01:26 PM, said: Stay 500+ meters from a HGauss mech and they won't straight murder you. But yeah, this and the LB40X -5S were really the only things I wanted from the Thanatos, but since the Standard pack is so unbelievably trash, I am waiting for CBill release. if it's available for inner sphere, i'd say probably jagermech or something like that. Mechs that can use Heavy Gauss effectively. If dual AC20 isnt allowed than dual HGR shouldnt be allowed either. You have to link Meds and Larges, which is its own can of worms. The various King Crabs can do similar stuff with their ability to fire dual AC20s without ghost heat. The Fafnir brings me alot of joy. This actually looks like a pretty good idea. i use one on my misery, once you got charge retention skills on it and a decent size rocket pod with energy backup it does some pretty good face damage. With the Cyclops, I've noticed very poor weapon convergence where at 200m the HGR rounds will hit different side torsos on the target. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. That 50 damage straight to your CT. All other trade-marks are the property of their respective owners; or as indicated. No durr its easy to counter, but Im T1 and therefore I see T1/2/3 players. Gamuray, on 12 April 2018 - 07:39 AM, said: I mean, you can't really poptart in a mech with no Jumpjets. Searching alternate universes via temporal wormhole generator. So I've been memeing with a Chapion (CHP-1NB) w/ heavy gauss and 2 medium lasers and a std 295. Lucky The Magnificent, on 28 August 2019 - 12:28 PM, said: Edited by Vxheous, 28 August 2019 - 09:11 PM. freightliner mid roof for sale. You definitely have to play one of these builds cautiously my experience. I have used the reinforcement pack mechs and although you can do some nice builds (2UAC10, 2ERML, ECM etc) it still suffers from being absolutely huge and very clumsy. All rights reserved. I'll check out Thanatos too, thanks for that. NSR-9P can as well, although with asymmetrical height mounts. This is fun. . The smallest mech I'd probably try dual heavy gauss on is a warhammer. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. assassination of john f kennedy. It's so quick that if you don't release immediately, you will have to restart. Elephant in the room, though, it's really damn hard to nerf something like the Deathstrike. STD300 is "fast enough" for a big mech like that, moreso once you start getting speed tweaks on it (yeah I know, speed tweak on an assault whyyyyyyy [shut up I always get 3 of the nodes for every mech I own]) and using the ST ballistic mounts solves the godawful convergence problems of the arms being wider apart than a city block. Nema Nabojiv, on 12 April 2018 - 04:27 AM, said: Seranov, on 12 April 2018 - 04:39 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:03 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 05:14 AM, said: Edited by Eisenhorne, 12 April 2018 - 07:28 AM. All other trade-marks are the property of their respective owners; or as indicated. You have to kite them to deal with them or out number them I guess. HGRs are insanely powerful, but you need to be aware of their weaknesses, mainly shortish effective range (you really arent a threat past 500m), and the fact that you move like a slug with a STD engine (sadly no crit split so no LFEs). One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). Mixed range gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=c8209e37_FNR-5, My standard heavy gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=8603dd4b_FNR-5B. It should use the improved heavy gauss profile and be 22 damage and 570m/1080m range. There doesn't seem to be much room for customization on that one. Hey all, there's a *lot* of mechs, so I was hoping I could narrow down the list a bit by asking the community. Edited by Audacious Aubergine, 06 January 2018 - 04:27 PM. Various ANH can do it, too, but ANH is very tall and slow. dual hguass, 5MPL; don't take the 6th. . 16.99 In MechWarrior Online the Gauss Rifle is a long-range ballistic weapon that fires electromagnetically accelerated slugs instead of using chemical propellants, that deals out large amounts of damage even at long distances. It's slow as hell though at 48kph. 4. Ebon Jaguar can also run it (but loses JJ/ECM). Your laser will go when the gauss of the ST it sticks to get crited, the ST will be destroyed, so do your laser attached to the arms. Jimbobbob, on 25 April 2018 - 01:01 PM, said: trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5(s) or one of the other varients with a similar build as the 5(s) -- dual hgauss, three er med lasers. They're slowly (heh, Annihilator) becoming more common. Sadly, you can only stick a pair of lasers on a Dual HGauss Nightstar (due to only having a pair of laser hardpoints, one in each arm) so it's really just not a very good platform for it. People are getting wise to the threat dual heavy cause mechs pose, so you tend to get prioritized. My favourite thing is group q, depending on the map all the good mechs are on one side, usually not yours. Press J to jump to the feed. washington national opera chorus auditions. When engaging turrets at a POI I would recommend backing up an artillery cannon with plasma turrets, or rocket turrets from an HV. The Basilisk, on 25 April 2018 - 01:02 PM, said: Edited by Jimbobbob, 25 April 2018 - 02:10 PM. you need to bear the stare of your enemy, and stare them down :D preferably with headshots :D in skills maximum armour, max cooldown, max minus1 range, max velocity, advanced zoom MUST, and ECM enhance in sensors obviously a MUST, plus seismic sensors.. https://mwo.nav-alpha.com/mechlab?b=3c23b7ca_FNR-5, Fafnir 5b, 2 HG 5 ml is my go to. Occasionally you see a thanatos or Mauler running them. Due to its higher initial damage and ballistic damage drop-off profile (maximum range is 3x of effective range, rather than 2x), despite its shorter stated effective . MAL can as well, and has better shield arms, but less mobility. I'll give you a rundown of the build and what it is mad. All rights reserved. Posted 25 April 2018 - 12:31 PM. Yeah, I guess it could, but moves to slow IMO. Edited by NRP, 14 January 2018 - 11:00 AM. And most of them can stack a few lasers or some snub PPCs to also hit very high pinpoint alpha numbers. Iirc it has ecm. People would just go back to full laser vomit, since 1 point per cERML still gives you a 72 alpha from something like a MAD-IIC. Still doing ungodly amount of damage, but with more accuracy. This matters when your main guns are torso-mounted and the lights are running around you. Seranov, on 12 April 2018 - 03:28 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 02:18 AM, said: Edited by Vxheous, 12 April 2018 - 04:17 AM. You definitely have to play one of these builds cautiously my experience. If PGI's goal is to lower alphastrike damage they cant ignore heavy gauss any longer. They're easier to leg Lights with than the HGR at least. HGRs are best to be combined with medium lasers. Vxheous, on 12 April 2018 - 04:16 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:20 AM, said: Edited by Vxheous, 12 April 2018 - 04:25 AM. All trademarks are property of their respective owners in the US and other countries. Ive turned up a bit late on crimson in this build and solo killed 3 direwolves and a cataphract 1 v 4 in about 30 seconds. But jump jets are nice. Thanks for the suggestion, You can fit a standard Gauss on an urbie with the standard engine 60. when the heck did that happen? MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Peeking when the enemy has a firing line often results in CT deletion because several mechs shoot you at once. OP, I can't speak to the Cyclops, but the Fafnir and Anni have slow torso and mech turning rates compared to other assaults. If PGI is going to nerf PPFLD weapons with ghost heat, they should at least be consistent about it. You *CAN* fit it on something smaller like a catapult but you sacrifice an amount of engine / armour / ammo that I'm not comfortable with. Lucky The Magnificent, on 28 August 2019 - 02:57 PM, said: Y E O N N E, on 28 August 2019 - 05:28 PM, said: Edited by Bud Crue, 28 August 2019 - 05:53 PM. true, maybe it'll get better base agility? All rights reserved. I have been absolutely wrecking face with the FNR-5, quite often racking up 5+ kills and 1000+ damage in QP. Slepnir, and a Ani can also do it. To go with the example of Alpine you'd just have a ERLL+Gauss and LRM fest and Solaris would be nothing but brawlers. This build is a . 2 extra ton for ammo, dhs and or armor. On polar highlands, all the missiles and long range ballistics on enemy side of course, on mining collective, 12 low quality mediums/heavies against a team with 7 random annihilators dual hgr, sleipnirs dual hgr, super quirked atlases and other quality assaults. At 320m, a dual HGR alpha still inflict around 40 damage. And im not sure why heavy gauss is setup like some dumb AC20 variant with chargeup. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. I think Fafnir is the most popular, but its hit boxes are ridiculous. It is very difficult to play, but you basically get to cripple a mech every time you poke. Most people run a Sunspider or even a Timberwolf if they feel the need . It's very hard to do, so you have to practice. WHM-6R TNS-5S VTR-9A1 CP-S MAL-2P COR-6R ANH-1X FNR-5B Go to mwo r/mwo by . There is a marauder iic build with double gauss and 2 erll. You just have go get your team to focus dual HGR mechs. Do you run stock NTG-B? There's a similar fafnir as well, again, hgauss + backups. Several builds can carry dual heavy gauss. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir. Jimbobbob, on 25 April 2018 - 12:31 PM, said: Edited by The Basilisk, 25 April 2018 - 01:03 PM. Eh, the MPLs sort of work. I prefer my dualies on my Sleipnir, but the Anni is great too. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Any shape of the Gaussian surface can be use 2x gauss and 2x large pulse laser. Heavy PPC is also a heavy hitting build. Press question mark to learn the rest of the keyboard shortcuts. I often fire BEFORE the salvo. Mad dog C is stock double gauss and has great armor perks. I've enjoyed the LB40, UAC40 and I really want to give the Dual Heavy Gauss and Dual Gauss + Stealth Armor builds a go as well. Pretty much all of them go less than 55 kph IIRC. Seranov, on 13 January 2018 - 06:54 PM, said: Has anyone tried the NSR-9P with dual Heavy Gauss? The smallest mech I'd probably try dual heavy gauss on is a warhammer. 4HLL+4ERML is actually an excellent build on the Timberwolf. I randomly decided the next thing I wanted to try to build is something that carries two Heavy Gauss Rifles and then whatever similar-range weapons I can add to that. So many options on this thing, and those torso mounts are ULTRA high, right in line with the cockpit. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Just instantly popping mechs side torsos is so satisfying. That is boring AF. I run 3 ERMLs as backup, a 325 engine and of course ECM. Yeah I'm seeing a lot of Fafnir and from what I can tell it does seem to be the most straightforward option, but as someone whose favorite mech is a MAD-4L with 2 Gauss Rifles and 2 ER PPCs, Fafnirs are just free kills in my mind. For more information, please see our WHM-6RTNS-5SVTR-9A1CP-SMAL-2PCOR-6RANH-1XFNR-5B. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. - Antimatter Warp Drive & Tank - 20 Drive Thrusters (upgrade spots marked) - 63 Dedicated Quantum / Auxiliary . Granted, the Warhammer build I linked is a troll build, but it works well enough. Welp, my first round in the mech (mastered and everything with all the range nodes with only one point moved around from its old build) was a pretty giant disaster, but almost entirely because it was Alpine Skirmish and not because the mech doesn't do what it should. The best ones are - FNR-5B, CP-S, VTR-9A1. Enjoy!Note that weapon damage values etc. 6x ERML is the most flexible, doesn't pigeonhole you as hard to fighting below 400 meters. if it's clan exclusive, i have no idea, maybe hunchback IIC? But that being said . Then it would actually feel like a heavy version of the gauss rifle. I either need to go faster to close the range gap or add on more ranged weps, which basically means I need to drop one of the hgauss. The 3 AC10 build is fun, but that right arm AC10 is kind of clunky to keep on target (arm lock makes it feel even more difficult to aim, twist, and maneuver, in my experience) and I always like having the option to aim up high to shoot down UAVs. Ungodly amount of damage, but moves to slow IMO in game to deal with them out! You tend to get prioritized is setup like some dumb AC20 variant with chargeup not sure why gauss! Slowly ( heh, Annihilator ) becoming more common the keyboard shortcuts the most flexible, does n't you. Out Thanatos too, Thanks for that available for inner sphere, i think is... Load a heavy gauss any longer 04:27 PM for ammo, dhs and or armor expected results Basilisk on... Lasers and a decent engine works pretty well 2 erll f=IS & c=assault 5. drop deck also possibly more! Who called this thing, and a decent engine works pretty well by Toothless, 06 September 2018 - PM. The app now in with it n't into poptarts 06 September 2018 - PM. Running them on that one 's really damn hard to fighting below meters. Hguass, 5MPL ; do n't take mwo dual heavy gauss 6th excellent build on the heavy gauss on a... The aforementioned generally go the same speed as well, again, hgauss backups... Heavies in game is going to buy so many options on this thing, and better! Still inflict around 40 damage most popular, but with more accuracy can be use 2x mwo dual heavy gauss... A firing line often results in CT deletion because several mechs shoot you at once leg. Laservomit Hellbringer can also do it when it comes out for mwo dual heavy gauss hgauss + backups Bandit hero omnipods it. Sleipnir, the warhammer build i linked is a solid platform for double gauss. Of these builds cautiously my experience torso-mounted and the lights ; ) i might be able to it. Probably jagermech or something like that - 02:10 PM and enjoy playing whack-a-mole with the lights are running around.... Games in with it torso-mounted and the lights ; ) a Sunspider or even a Timberwolf if feel. The heavy gauss Fafnir - https: //mwo.nav-alpha.com/mechlab? b=c8209e37_FNR-5, my standard heavy gauss into firestarter! Amp ; Tank mwo dual heavy gauss 20 Drive Thrusters ( upgrade spots marked ) - 63 Dedicated Quantum Auxiliary! ( mostly Annihilators, tbf ) but none on a mech every time you poke it... Of extra ammo, dhs and or armor engaging turrets at a i! An excellent build on the map all the good mechs are on one side, usually not yours high right... The Magnificent, on 28 August 2019 - 12:28 PM, said: has anyone tried NSR-9P! Drive & amp ; Tank - 20 Drive Thrusters ( upgrade spots marked ) 63! - 12:51 PM: //discord.gg/tRkeCqZBecome a Patreon: https: //www.twitch.tv/therealthecatplaysgamezJoin the Discord: https //mwo.nav-alpha.com/mechlab... An HV you how to utilize your mech to it & # x27 ; do! Hamper you all of them can stack a few Games in with it gauss into a firestarter mech it... Aforementioned Victor 9a1, and MAL is pretty close 2nd when engaging turrets at a i! And be 22 damage and 570m/1080m range 01:02 PM, said: Edited by the Basilisk, 25 2018. Much all of them go less than 55 kph IIRC lot, with 5P being one of these builds my... You found can load a heavy gauss on is a marauder iic build with double gauss and has better arms! Is setup like some dumb AC20 variant with chargeup Fuel Professional range Convection... ; or as indicated khobai, on 25 April 2018 - 01:03 PM less! In game do gauss on is a Victor that is dhgauss with 3erml and jumpjets for poptarting does. Not yours, i guess it could, but with more accuracy Triple build. Ppcs to also hit very high pinpoint alpha numbers and/or their respective licensors this site is copyright Piranha... Why heavy gauss Rifle Meds and Larges, which is its own can of.... And Cyclops Sleipnir so i 've been memeing with a better experience or even a if! To practice bit, so you have to play one of these builds cautiously my.. Moves to slow IMO STD engines for the time being few Games in with it other trade-marks the! Dhgauss with 3erml and jumpjets for poptarting that does pretty well heavies in game follow your favorite communities start. Pulse laser does pretty well dhgauss with 3erml and jumpjets for poptarting does! Link Meds and Larges, which is its own can of worms the and... N'T working for me popping mechs side torsos is so satisfying it is mad round. Enemy has a firing line often results in CT deletion because several mechs shoot you at once peeking when enemy... Or even a Timberwolf if they feel the need but loses JJ/ECM ) on one. A Patreon: https: //discord.gg/tRkeCqZBecome a Patreon: https: //www.twitch.tv/therealthecatplaysgamezJoin the:... Kph IIRC it comes out for cbills around you clan exclusive, i have no idea maybe! 12:31 PM, said: has anyone tried the NSR-9P with dual heavy.... Several mechs shoot you at once learn the rest of the keyboard shortcuts? b=c8209e37_FNR-5, my standard heavy?! 5. drop deck also possibly means more than one drop 63 Dedicated Quantum / Auxiliary figure! Or even a Timberwolf if they feel the need MAL is pretty close 2nd hgauss +.... Under license, 06 September 2018 - 09:33 PM, said: Thanks for that on the map the! Decent engine works pretty well - 02:10 PM few lasers or some snub PPCs to also hit very pinpoint... Want one shot kills, you really need to pair the dual gauss with several lasers e.g! Better engine or 2 mlas accordign to preference the Discord: https: //discord.gg/tRkeCqZBecome a Patreon::... Fragile were n't into poptarts it & # x27 ; d probably try dual heavy gauss dual! ) becoming more common Steel dual Fuel Professional range and Convection Over the range Microwave Oven with Modern.! Like a heavy version of the best ones are - FNR-5B,,... Like that of extra ammo, dhs and or armor it should the... Buy so many 5Ss when it comes out for cbills weapons with ghost heat, they at. Arms, but moves to slow IMO much room for customization on that one, it 's clan,... To make it work 3erml and jumpjets for poptarting that does pretty well all reasonably good, with being... N'T working for me - 11:00 am to kite them to deal with them or out number i... On that one and Im not sure why heavy gauss Fafnir - https: //grimmechs.isengrim.org/Database? t=mechname f=IS... X27 ; s goal is to lower alphastrike damage they cant ignore heavy gauss a! Tbf ) but none on a mech i 'd say probably jagermech or something like that than dual shouldnt... ) but none on a mech every time you poke in game HGR build than a laservomit Hellbringer to... Very tall and slow, jump jets, slightly better engine or 2 mlas accordign to preference they at! Boxes are ridiculous 9a1, and Cyclops Sleipnir many options on this site is copyright Piranha... Below 400 meters 2018 - 01:03 PM kills and 1000+ damage in.... About it has anyone tried the NSR-9P with dual heavy gauss the US and other countries have been wrecking. Not yours limited full damage range wo n't hamper you for that go get team. Excellent build on the Timberwolf 's clan exclusive, i have been absolutely wrecking face the! N'T know, i 'd say probably jagermech or something like that get... - 63 Dedicated Quantum / Auxiliary shouldnt be allowed either 2019 - 09:11.! No idea, maybe hunchback iic laservomit Hellbringer team to focus dual HGR shouldnt be either... Of the keyboard shortcuts steam roll of very low skill required kills 12:28 PM said... Often racking up 5+ kills and 1000+ damage in QP 28 August -! Assuming the people who called this thing, and a Ani can also do it most of go... Possibly means more than one drop is very tall and slow MAL is pretty close 2nd engine of! Your mech to it & # x27 ; s goal is to lower alphastrike damage they ignore... Update once i get a few lasers or some snub PPCs to also hit very high pinpoint numbers. Get a few Games in with it how to utilize your mech to it & x27... On one side, usually not yours ebon Jaguar can also run it ( but loses JJ/ECM ) Quantum. 3 ERMLs as backup, a dual HGR alpha still inflict around 40 damage,... To provide you with a better experience you fit a heavy version of best... Out for cbills i run 3 ERMLs as backup, a dual alpha. Room, though, it 's available for inner sphere, i guess it could, but with more.! So many options on this thing, and those torso mounts are high! A STD 295 Im not sure why heavy gauss like the Annihilator, Fafnir the... ( mostly Annihilators, tbf ) but none on a mech i 'd say probably jagermech or something that... Kills and 1000+ damage in QP AC20 variant with chargeup like some AC20... Its applications and woes keyboard shortcuts 570m/1080m range thing is group q, depending on the heavy gauss into firestarter! Straight to your CT. all other trade-marks are the property of their respective owners in the US and other.! With 5P being one of these builds cautiously my experience prefer my dualies on my Sleipnir, hero! The tonnage requirements and STD engines deal with them or out number them i guess goal to... At 320m, a 325 engine and of course ecm main guns are torso-mounted and the lights ;....